What Happened to PixelOS 7?
PixelOS 7 is what I call my real first game (when I mean real I mean that it had an actual GUI (I'm looking at you 3X...)). But updates seem to have just... stopped. And I have a reason.
Ever since August, I started development on a major update for the game called PixelOS 8. One of the big features being a working saving system using JSON. Development however has slowed because of 2 new games in development which are almost ready for unveiling. I even started a new mega-project but I likely wont even talk about it for another year at the EARLIEST. It is just too early in development. Development on PixelOS 8 will most likely not pick up very much until the big 2 are more fleshed out and ready to drop.
They are looking pretty good too. I plan on revealing them December 11th
Here's a sneak peak at the new big update for the game.
Get Syntrena_OS Alpha
Syntrena_OS Alpha
Status | Canceled |
Author | Pixel |
Genre | Simulation |
Tags | Godot, Open Source, os |
More posts
- Update 0.4.1Aug 10, 2022
- Update 0.4Aug 08, 2022
- Update 0.3.2Aug 03, 2022
- Update 0.3.1Aug 02, 2022
- Update 0.3Jul 31, 2022
- PixelOS GD: Update 0.2.1Jul 19, 2022
- PixelOS GD: Update 0.2Jul 19, 2022
- PixelOS GD: Update 0.1Jul 17, 2022
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